Infrastructure & Roadmap
What your ping is actually running on, down to the machine type. Including the parts we haven't bought yet.
Infrastructure by Shadowtrace
Hosting, network hardening, DDoS filtering and the on-prem build are all handled in-house by Shadowtrace Solution, a Mumbai cybersecurity and hosting company.
Our servers
One server running, three being built. The rules and the anti-cheat carry over to all of them.
3X Weekly
Fast gather, fast fights, and a weekly map wipe so the world never goes stale.
- Gather3X · sulfur 2X
- Map wipeWeekly · Fri 5:30 PM
- Force wipe1st Thursday
- HostCloud · 4 vCPU / 16 GB
3X Twice Weekly
Same 3X rates, two fresh maps every week. Short, sharp wipes for a clean start twice as often.
- Gather3X · sulfur 2X
- Map wipeTwice a week
- Force wipe1st Thursday
- HostOn-prem 9800X3D
2X Balanced
A slower, more tactical wipe for players who want raids to actually cost something.
- Gather2X · balanced
- Map wipeWeekly
- Force wipe1st Thursday
- HostOn-prem 9800X3D
Vanilla
Untouched vanilla rates, no kits, no shortcuts. Facepunch-grade Rust with Indian ping.
- Gather1X · pure vanilla
- Map wipeMonthly
- Force wipe1st Thursday
- HostOn-prem 9800X3D
What 3X runs on today
The exact machine type, so you can check our claims.
Moving to our own hardware
Rented cloud is fine. A box we can physically reach is better.
Our Own Office Server
The server is moving to a machine in our office, built close to the spec Facepunch uses for its official servers. When something breaks, we can walk over and look at it instead of opening a ticket with a host and waiting.
- 8C / 16T
- up to 5.2 GHz
- 96 MB 3D V-Cache
- AM5
A Rust server lives or dies on one thing: how fast a single tick finishes. The entity and player state a full server touches every tick fits inside 96 MB of on-die cache instead of spilling out to RAM. That is what keeps tickrate flat once the map is loaded and the server is full. Raw core count never was the bottleneck.
- MotherboardASUS TUF Gaming X670E-Plus WiFiAM5 · DDR5 · 2.5G LAN
- Memory128 GB DDR54 × 32 GB at the 4-DIMM rated DDR5-3600
- Storage2 × 1 TB NVMe Gen4Instant map loads, no I/O stalls
Want something changed?
Post it in Discord. Lag, rates, a rule that feels unfair, anything. We read all of it, and a fair bit of what runs on the server today started as somebody complaining.